
Since the series’ 30th anniversary celebrations last year, Bandai Namco has been doling out remasters of the Tales Of games at a steady clip. Last year Tales of Graces f and Tales of Xillia both got the remaster treatment, and in February we got Tales of Berseria.
The first two were welcome: both were PlayStation 3 exclusives and hadn’t been released for other platforms (unless you count Tales of Graces, which released for Wii). By comparison Tales of Berseria felt a little unnecessary: the non-remastered version looked fine, both on consoles and PC.
Article continues below
Originally released in Japan in 2000, Tales of Eternia was released as Tales of Destiny 2 in the United States (which isn’t to be mistaken for the Japan-only Tales of Destiny 2—an entirely different game!). Like its predecessor Tales of Destiny, Eternia is a 2D pixel art JRPG, which was pretty unusual for a PlayStation exclusive in those 3D-crazed times. It was popular enough in Japan to warrant a PSP port which was also released in Europe and Australia.







