
If a game is online, there will be cheaters. This is an absolute in life, one that we’d all be better off without, but alas, not one that is always easy to get rid of. One such game that has suffered from cheating, much to the ire of its community, is Helldivers 2. Thankfully, though, Arrowhead Game Studios look to be working to dealing with the game’s cheating problem, meaning you won’t have to be so bummed out by those with unreasonably high Super Credits scores.
“You’ve told us that cheaters and exploiters ruin the experience that it feels unfair when someone games the Super Credit system while you’re out there earning yours the hard way,” write Arrowhead in a Steam blog post. “We heard you, and we’re starting to implement changes that will tackle issues like this.” Starting today, the game will be able to pick up whether someone is earning credits at “an unreasonably high rate (substantially higher than the highest players earning ever recorded),” with “steps in place to counter this.”
Those of you that quickly earn credits have nothing to worry about however, “only the bad apples cheating the system.” The main targets here are the likes of cheaters, botters, people that use “automation and duplication exploits to hoover up Super Credits at rates no human Helldiver could ever reach legitimately.” Arrowhead say they have the tools (without going into how these tools work) to stop these kinds of people “at the source,” meaning they won’t be able to use the credits they’ve falsely earned at all.
For Arrowhead, these changes are about stopping cheating early so no harm is done, to help keep Super Credits feeling meaningful, making things fair, and obviously making sure that everyone else can keep on as normal. They also note that these changes will also roll out for “all reward currencies including Medals, Samples, and Requisition.” Bottom line: things are on the up! Hurray! Unless you’re a cheater, of course.








