Resident Evil Requiem is bringing a lot of small and major change to the seminal survival horror series. Having had played three hours of it, we breakdown the biggest changes to the franchise we know of so far.
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Resident Evil Requiem is bringing a lot of small and major change to the seminal survival horror series. Having had played three hours of it, we breakdown the biggest changes to the franchise we know of so far.
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Other opinions about the storefront aside, the Epic Games Store launcher, on an experiential level, sucks. I’m not just being needlessly mean here, because this is the exact word…
In a new interview with PressBoxPR, Bethesda veteran and Skyrim’s lead designer Bruce Nesmith talks at length about his time at the studio. Among the topics Nesmith addresses is why…