There is a Titanfall-shaped hole in this world that could be filled by Respawn, yet won’t be, for silly reasons like money. I hate money! It is a scourge we must do away with. Until that point, we could of course moan and lament the absence of a Titanfall 3. That sounds quite dull, so instead I will point you towards ShatterRush, a game that is oh so evidently picking up what Titanfall 2 left behind, and adding into the mix some fresh elements of its own.
ShatterRush is a self-described “multiplayer parkour FPS where fluid movement meets massive mechs in fully destructible levels.” Everything bar fully destructible sounds just like Titanfall 2, but it’s the fragile nature of the game’s environments that adds a certain je ne sais quoi to it all. The parkour and shooting in and of itself all looks as tight as it needs to be too, and there’s grappling hooks to make getting around all the sweeter. Of course, summoning a mech mid-battle still rips conceptually too.
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There is a bold claim to be found on ShatterRush’s Steam page too, in that it’s supposedly been “designed to be fun at all skill levels, on a variety of hardware setups.” The boldness is more in the first part there, aesthetically it seems quite well poised to be playable on a range of rigs, it’s that thing of trying to be “accessible for all” as the devs put it that I’m pondering over. Shooters often aren’t fun for those without the skill to play them, so I hope there is room for those of us without trigger fingers.
What I do like to hear is that there’s split-screen multiplayer (“even when playing global online multiplayer!”), something that should be legally mandated for every shooter ever. Those of you desperate enough for a third Titanfall entry can even give ShatterRush a go right now, as the shooter is currently running an open pre-alpha ahead of its eventual release in late 2027. Whenever it does eventually arrive, it’ll also be in early access. You can check it out on Steam here.








