Johan is like if Sekiro were about a medieval manuscript of a rabbit came to life that’s on a quest for revenge



Oh I do love a good bit of silliness, I do. Does the heart wonders! Today my daily dose of it comes in the form of a game called Johan, a very Sekiro-esque action game where you play as a rabbit that has leapt from the pages of a medieval manuscript into the world of the living in order to get “revenge against the armies of knights that ravage the land.”


The Sekiro comparison is apparent from all of the parrying seen throughout the game’s first proper gameplay trailer, complete with appropriate dazzling flashes to tell you when you’ve done a good one of those. You’ve even got a grappling hook, one that primarily seems to be traversal, but I hope also factors into the fighting somehow. The combat looks especially tight for a game where you play as, ostensibly, a cartoon rabbit with a big ole sword fighting quite realistic looking humans. Well, most of the time, sometimes you appear to fend off woodland creatures such as porcupines.


There is also, most amusingly of all, a summoning feature. Johan (that’s the name of the rabbit) can at a moment’s notice whip out other medieval creatures to aid him in combat such as a giant snail or a headless man, all pulled from medieval folklore, “each with different abilities and advantages.” You get new creatures by finding manuscript pages throughout the game, and boy oh boy do I hope one of them is the Myrmecoleon.


I quite like the idea of a creature of nature going on a quest for revenge against a bunch of brutish knights, though I am curious if the story goes any deeper than what it currently presents. The concept is silly, sure, and that’s certainly at the heart of Johan, but I hope it gets fleshed out a little more too. Early days still! So early that there isn’t even a release date just yet. You can wishlist the game on Steam in the meantime.



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