Gameplay footage emerges of reportedly cancelled Assassin’s Creed game Destiny


Footage of a reportedly cancelled Assassin’s Creed game set in ancient China has emerged online, including stealth kills, the series’ leap of faith, and a spinning umbrella weapon.

Called Assassin’s Creed Destiny, it was reportedly being made for current platforms at Tencent-owned TiMi Studio Group, which also worked on mobile game Assassin’s Creed Jade.

Assassin’s Creed Black Flag Resynced – Official PS5 Pro Immersion Trailer.Watch on YouTube

According to MP1st, the clips were taken from portfolios belonging to people who worked on it, and most come from a prototype built in February 2025. It’s thought Destiny’s setting was 206 BCE, nine years after Jade’s 215 BCE.

The main mission has a female assassin heading into a sacred palace under siege from the army of the warlord Xiang Yu, in search of a mysterious artefact, and an early-stage boss encounter involving the warlord also appears.

Elsewhere, a male character uses parkour to dispatch enemies, while a temporary test area shows the player using an umbrella-style spinning weapon, with ink-brush ability icons and a health bar on screen.

Codename Jade got a namecheck back in March alongside “several other projects currently in the works, all at different stages of development”. There was talk of “bringing co-op back to Assassin’s Creed”, and a vague nod to a cancelled game, but we’re still no closer to a release date for Jade or indeed any other firm details about the mobile game.

The bad news continued this week, too, when Ubisoft proposed closing Finnish studio RedLynx, creator of the Trials series of games, and announced significant layoffs at Assassin’s Creed: Black Flag Resynced studio, Ubisoft Singapore.

“Today, we informed our teams of a proposal to close RedLynx in Finland, subject to the local change negotiation process, which would affect up to 52 positions,” Ubisoft said in a statement seen by Eurogamer. “At Ubisoft Singapore, 70 positions have been impacted to align the studio with upcoming production needs. The studio remains an important part of Ubisoft’s global production organisation.”



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