Claims about GTA 6 pre-orders are incorrect and “absurd”, analyst firm says, but it’s still had the “strongest pre-order campaign ever recorded”


We all knew that GTA 6 was going to be big, but new data from a video game market data analyst group suggests Rockstar’s upcoming sandbox game has already earned in excess of $260m for the company.

According to data shared by Newzoo (via VGC), players spent approximately $180m on digital pre-orders across the US and European markets during the last week of June. Using that data, and mapping it onto player distribution of GTA 5, Newzoo estimates that the game made $260m in its first week – that’ll be $180m from the US and Europe, and a further $80m from other regions around the world.

“That kicks off the strongest pre-order campaign ever recorded,” notes Newzoo. If you cast your mind back to 2014, you will remember that GTA 5 made headlines for making $1bn in just three days. Newzoo thinks GTA 6 will break even that impressive record, with these pre-order figures accounting for just 5.8 percent of sales in the game’s first week on sale (per the firm’s figures, at least). As a result, Newzoo estimates GTA 6 will bring in an eye-watering $4.5bn in its first week, selling through around 51m units.

“Contrary to social media reports, GTA 6 has not done a billion dollars in pre-orders 21 weeks out,” notes the Newzoo analysis. “This is absurd. Given how pre-order curves look, nothing ever has and nothing ever will in the near future.

“What the data actually shows is $180 million in digital pre-order spend across the US and the five largest European markets in the final week of June, translating to a global opening week of roughly $260 million, with most of the ramp still ahead.

“Run that figure through the plausible band of preorder curves, and GTA VI is on track to book between $3.25 billion and $5.2 billion in week-one launch revenue. Even at the most conservative reading, namely that GTA 6 front-loads harder than any major title in our dataset, it lands at a tremendous number by any historical standard.”

It’s worth noting that GTA 6 will launch on PS5 and Xbox Series X/S, but not PC (possibly because Rockstar likes working within the constraints and limitations imposed by console hardware, as has been suggested by one former dev). That means, should Rockstar opt for a PC launch later down the line – as it has with GTA 5 and Red Dead Redemption 2 – there is another massive market ready and waiting. And, predictably, more money.

If you’re one of the millions of people giving Rockstar your money later this year, you will be able to play the game on PS5 and Xbox Series X/S on 19th November – but you won’t be playing a physical version of the game, even if you pre-order.



Source link

  • Related Posts

    Vindicated: after speaking to some pro Counter-Strike players I’m sure I was right when I said 360 Hz is the sweet spot for competitive FPS

    A few months ago I made the case that a 360 Hz refresh rate on your monitor is the sweet spot for competitive FPS before diminishing returns kick in. I…

    Continue reading
    Xbox confirms 268 more layoffs, further studio closures, and Obsidian’s shift to Bethesda as major restructuring continues

    Following reports that further job cuts were imminent at Xbox, Microsoft has confirmed more sweeping changes as its major restructuring continues. As a result, some Xbox studios will combine, others…

    Continue reading

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    NZ vs Ind 2026-27 – Rachin Ravindra ruled out of India T20I series after promo shoot injury

    NZ vs Ind 2026-27 – Rachin Ravindra ruled out of India T20I series after promo shoot injury

    Macron tells ABC News’ David Muir: ‘Hormuz Strait was probably underestimated’

    Macron tells ABC News’ David Muir: ‘Hormuz Strait was probably underestimated’

    Motorola’s wild-looking Signature 27 runs Qualcomm’s new Extreme chipset

    Motorola’s wild-looking Signature 27 runs Qualcomm’s new Extreme chipset

    Vindicated: after speaking to some pro Counter-Strike players I’m sure I was right when I said 360 Hz is the sweet spot for competitive FPS

    Vindicated: after speaking to some pro Counter-Strike players I’m sure I was right when I said 360 Hz is the sweet spot for competitive FPS

    Calls grow for overhaul of B.C.'s dated system for funding universities, colleges

    Calls grow for overhaul of B.C.'s dated system for funding universities, colleges

    Microsoft disrupts AI-assisted platform that compromised 12,000 accounts

    Microsoft disrupts AI-assisted platform that compromised 12,000 accounts