
Assassin’s Creed Black Flag Resynced is off to a “strong start”, selling two million copies on launch day.
As a rule, developer/publisher Ubisoft tends not to share much publicly about sales figures, which means we can’t reliably compare them to prior Assassin’s Creed games, let alone to its peers. Clearly, though, Ubisoft is very proud and making an exception for Black Flag Resynced.
Ubisoft also wants you to know that it expects the trend “to continue as players across the world get their hands on the game”, not least because it was the top-ranked game on Twitch when it launched on 9 July, and is currently sitting on a concurrent Steam peak of 99,451 players, making it the “highest concurrent player count ever recorded for an Assassin’s Creed title on the platform”
If you somehow missed Black Flag both now and during its first outing, Assassin’s Creed Black Flag Resynced is set during the Golden Age of Piracy and invites players to sail the Caribbean as Edward Kenway, a rebellious pirate captain drawn into the centuries-old conflict between Assassins and Templars.
“As Edward pursues glory and fortune, he crosses paths with legendary figures such as Blackbeard, Anne Bonny, and Calico Jack, while the fate of everything the pirates have built hangs in the balance,” the company teases. It’s available on PC (Steam, Steam Deck, Epic Games Store, and Ubisoft’s subscription service, Ubisoft+), plus PS5 and Xbox Series.
Before it even launched, Assassin’s Creed Black Flag Resynced was already on track to out-perform Assassin’s Creed Shadows, pulling in “roughly $14m in gross revenue” for publisher Ubisoft.
Over the past few days, however, we’ve seen something of a back-and-forth over on the game’s Steam page. Whilst many praise the game for its updated graphics, wide open-world, and interpretation of the 2013 classic adventure that came before, others are miffed about a long-standing issue they feel Ubisoft has become synonymous with: cosmetic microtransactions in single-player games.







