Capcom announces plans to transform its RE Engine into an ‘AI-generation game engine’


Capcom has been on an historic run over the last few years, delivering hit after hit during a period when many other publishers are struggling to keep their heads above water. This year alone, Capcom has released Resident Evil: Requiem, Pragmata, and Onimusha: Way of the Sword, all of which landed to both critical acclaim and commercial success.

So now is obviously the perfect time to wade into the not-at-all controversial topic of AI-powered game development.



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