Resident Evil director Shinji Mikami has a new studio, Unbound, who are making original games for PC and console



Resident Evil director Shinji Mikami has founded a new studio, Unbound, after leaving The Evil Within creators Tango Gameworks in 2023. The studio has been lurking in the open for a while – it started business back in May 2023 – and exists to create “high-end”, “original AAA” games, or at least, “AA” games that are trying very hard to look all big and blockblustery.


Mikami isn’t the only auld Capcom and Resident Evil sage aboard the good ship Unbound. He’s joined by Masato Kimura, who worked at Tango as producer on Ghostwire: Tokyo and Hi-Fi Rush. Mikami appears to have founded Unbound shortly after he left Tango, and there are currently about 50 people on the books. As passed along by VGC, other staff at Unbound have apparently worked on Silent Hill and Shadow Of The Colossus.


Microsoft announced plans to close Mikami’s old joint Tango in 2024 amid a swathe of cutbacks, though the studio survives in the hands of Subnautica 2 publishers Krafton. Mikami expressed shock at the time of Tango’s Microshanking. “I had thought the studio would be safe as long as they continued to make Hi-Fi Rush games,” he told Ian Games. “That’s one of the reasons I left.”


There’s an older PR interview with Kimura over on Unbound’s site, in which he broadly observes that Unbound don’t have hundreds of billions of yen and hundreds of people, so will be aiming to create “AA” games with Aspirations toward a third A. There’s also mention of an experimentation-driven, learn-by-breaking-stuff production style, which I’m sure won’t give any non-Ideas People headaches.



Source link

  • Related Posts

    For the first time in years, there are no blockchain gaming talks at GDC

    Not long ago, the annual Game Developers Conference in San Francisco was liberally sprinkled with ads for blockchain companies and sponsored talks about NFTs. They’ve all left. Whereas GDC 2023…

    John Wick and Space Marine 2 developer Saber Interactive had to reject “the coolest IP ever” twice, says chief creative officer

    How many big IP games are too many big IP games? I don’t know for sure, but it seems Space Marine 2 and John Wick developer Saber Interactive has found…

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    For the first time in years, there are no blockchain gaming talks at GDC

    For the first time in years, there are no blockchain gaming talks at GDC

    Oil falls as Trump says Iran war will end ‘very soon’

    Oil falls as Trump says Iran war will end ‘very soon’

    BCCI announces cash reward of INR 131 crore for India's World Cup-winning side

    Absa Profit Climbs to Fresh Record as Africa Businesses Expand

    Are more people cutting off their parents?

    Family of Tumbler Ridge shooting survivor sues OpenAI

    Family of Tumbler Ridge shooting survivor sues OpenAI