Boom. Bang. Bash. Things falling down. Teardown. The voxel game about blowing stuff up. It’s getting multiplayer via an update. Tick. Said multiplayer’s been in beta testing for the past little while. Tick. It’s rolling out in full in March. Boom.
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On March 12th, to be exact. Bring along some voxel mates, and as devs Liquid Swords have announced, you’ll be able to play the campaign in co-op, hop into sandbox for some hijinks, or try some new multiplayer game modes. Catching my eye is the fact that the studio say they’ve also got a “multiplayer racing experience” planned to arrive later this year.
Honestly, it’s been a little while since I played Teardown. I’ve really enjoyed what I’ve played of it, with the destruction-heavy take on a Minecrafty level of freedom to shape the environment, but I did find it ran out of steam a bit once I’d breezed through a few weeks of solo booming with the aid of various mods.
Graham (RPS in peace), brought in a communal element to his booming simply by reaching out to mates during his time booming for review. “Much like in Opus Magnum, I’ve been recording my efforts and victories and sharing them with friends who are doing the same, just for the fun of comparing the radically different ways we solved the same problems. Our solutions are impressive and entertaining to watch, at least to us, even as they pale in comparison to what others are doing. My hope is that the game will develop a long-lasting and fabulous speedrunning community.”
So, maybe upon dipping back in with this update, I’ll find that multiplayer hijinks have been the thing missing in turning me from an occasional boomer of houses that burst into then thousand little pieces and driver of blocky cars into other blocky cars into someone who does those things for thousands of hours.









