Original Witcher story lead says the surprise twist at the end ‘was a mistake,’ because instead of focusing on Geralt the sequel was forced into ‘a story about witchers who are killing kings for some reason’



Artur Ganszyniec, the lead story designer of the original Witcher RPG, recently completed a full playthrough of the game he helped create nearly 20 years ago, documented across 26 separate episodes on YouTube. And at the end of it all, he dropped an interesting little bit of trivia: The game’s epic, out-of-nowhere ending wasn’t originally what the story team wanted, and he thinks it was a “mistake.”

First things first, the ending in question: Geralt collects his payment from King Foltest and heads for the door, but there’s trouble afoot!



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