
A week after release, Marathon update 1.0.0.4 has gone live for Bungie’s new extraction shooter game. The developer had previously indicated that it was looking to respond to player feedback with a variety of fixes and tweaks to the game, and this new patch introduces some substantial changes to Marathon’s solo experience.
While the game is best experienced in a group, solo options do exist, and there’s even a Runner shell–Rook–specialized for dropping into sessions all on your lonesome or when you want to stock up on supplies. With this patch, players using a Rook shell can expect to receive the same amount of bonus Faction reputation for exfiltrating that solo players receive, and an issue where the Rook’s position was not being displayed on the map screen has been resolved. To keep things balanced, Rook players will spawn with a compromised WSTR shotgun, which will require them to use a Matter Fixative during a run if they want to exfil with it.
Bungie has also reduced the health of most UESC enemies on the map, which it says is being done to alleviate some of the resource burden in both Solos and Crews when it comes to engaging these dangerous units in battle. “The goal here is to allow your bullets and meds to go further without reducing too much of the UESCs’ bite,” Bungie added. Other annoying bugs that have been patched include one where players could sometimes die instantly in confinement events, while various weapons have been adjusted.
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