Following Xbox split, South of Midnight devs Compulsion are looking for work as a co-development or support studio


Having recently parted ways with former owners Xbox as part of the console maker’s mass cuts, South of Midnight and We Happy Few developers Compulsion Games have announced they’re seeking opportunities to collaborate with other studios. Likely to help them keep the lights on until they’ve got a new game of their own well on its way, Compulsion look to have turned their focus towards landing a co-development or support gig on someone else’s project.

“With Compulsion Games returning to its roots as an independent developer, we are expanding opportunities to collaborate with studios across the games and entertainment industry,” the studio wrote on LinkedIn. Signalling they’re open to letting partners “leverage the talent and creativity of the award-winning team behind South of Midnight”, Compulsion closed by saying that they’re “excited to support the development of memorable experiences that engage and entertain players around the world”.

It’s a move that makes perfect sense. Unlike fellow Xbox departees Undead Labs and Ninja Theory, neither Compulsion or Psychonauts developers Double Fine fell straight into the laps of new owners. That means they’re likely in the position of needing to ensure they’ve got short-term funding in place beyond any off-ramp money Microsoft might have provided, especially since both had released games relatively recently before they were cut loose.


A statement from Compulsion Games about being open to collaborations with other studios.
Image credit: Compulsion Games

So, landing whatever co-development or support work might be out there to help keep their teams employed while whichever games follow South of Midnight and Kiln are spun up is a shrewd move, if not one of the few options out there given the situation.

Given Compulsion’s strength in the storytelling department, it’d make sense in my eyes for any co-development they do to be on games with strong narrative focuses or which are after a distinctive art style.

We’ll see which projects they land on. In the meantime, best of luck to Compulsion as they chart their newly independent course.



Source link

  • Related Posts

    How To Prestige in Phasmophobia: Levels, Reset, and Rewards Explained

    In Phasmophobia, successfully identifying the ghost, capturing media, collecting the bone, and completing specific objectives during a contract can earn you XP (AKA experience). Players level up their character by…

    Marvel Fans Hyped for X-Men Reboot Casting as Adam Driver Rumors Swirl

    Marvel fans are celebrating the latest X-Men casting rumors, which suggest that Star Wars sequel trilogy standout Adam Driver will play a new incarnation of Magneto. Famously played by Michael…

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    Yemen’s Houthis launch missiles at Saudi Arabia after strikes on Sanaa airport

    Yemen’s Houthis launch missiles at Saudi Arabia after strikes on Sanaa airport

    He saw a pit on Google Maps. It turned out to be a 390-million-year-old meteor crater

    He saw a pit on Google Maps. It turned out to be a 390-million-year-old meteor crater

    Best RGB TVs (2026): My Picks After Testing the Hottest TVs

    Best RGB TVs (2026): My Picks After Testing the Hottest TVs

    How To Prestige in Phasmophobia: Levels, Reset, and Rewards Explained

    How To Prestige in Phasmophobia: Levels, Reset, and Rewards Explained

    Spanish Mountain Gold Expands Orca Fault Mineralization Intersecting 80.15 Metres of 0.83 g/t Gold Including 27.2 Metres of 1.92 g/t Gold as Part of Its Feasibility Study Drill Program

    Bank of Canada expected to hold key interest rate steady

    Bank of Canada expected to hold key interest rate steady