
Forza Horizon 6 offers another massive open world to fulfill your every racing and car culture desire, but among all the headlining features it offers, it also addresses a small but annoying milestone of the franchise that has irritatingly been seen in every previous entry in the series: a goal that insists you drive down literally every last stretch of road.
There are always hundreds of roads in these games, and you don’t get credit for driving on a road until you’ve driven the whole length of it. The game tracks which roads you’ve been on by changing them from gray to white (or orange for dirt roads) on the map screen.
For those who wanted to complete this feat and unlock the related Achievement or Trophy, this often meant painstakingly scanning over the map after many hours to find small patches of grayed-out roads that you’d not yet cruised over. Thus, maddeningly, the closer you were to finishing this task, the harder it was to spot the little bits you’d missed.
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