I played nearly 50 hours of Graveyard Keeper in 2018 and its grim take on a Stardew Valley life sim turned me into one of the most evil characters I’ve ever played. As the caretaker of the dead, I quickly came to view human body parts as just another crafting resource to be harvested for profit—and business was booming.
I used human fat to craft prayer candles for the local church. I donated buckets of blood and human skulls to a cultist so he’d do me favors. I sold human meat to a restaurant, authorized by a counterfeit royal stamp I’d illegally acquired. All in a day’s work.
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“Help the townsfolk rebuild their homes and complete quests throughout the city, as your undead workers take care of the heavy lifting behind the scenes. With zombie-based automation and structured systems, you can transform local efforts into a scalable and profitable operation.”
There’s an extremely nifty bonus to the announcement of the sequel: the original Graveyard Keeper is now a real keeper, by which I mean it’s free to own on Steam until April 13. Give it a try if you haven’t yet, just try not to be quite as evil as I was.





