After feedback that Death Stranding was ‘too slow,’ Kojima wanted more players to see Death Stranding 2 all the way through to the end



When Kojima Productions set out to develop Death Stranding 2, writer and director Hideo Kojima gave his team a clear goal: Keep people playing all the way through this time.

“Kojima wanted more people to enjoy the game all the way to the end. This was an order he provided,” said lead level designer Hiroaki Yoshiike, in a recent interview with PC Gamer.



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