Ultima’s Robert Garriott was worried about there being too many PC games on the market… 37 years ago


You may have heard of a little RPG series called Ultima, which was so successful in the ’80s and ’90s that series creator Richard Garriott earned enough money to travel to the bottom of the ocean and also the International Space Station. Part of the success of his game studio, Origin Systems, was due to his brother Robert Garriott, who later became a vice president at EA and then ran the US branch of Guild Wars studio NCSoft when it was launching MMOs like City of Heroes.

Before all that, though, Robert Garriott showed up to the 1989 Computer Game Developers Conference in his role as the business brain at Origin Systems, to talk about a very 2026 problem: There are just too many dang computer games!



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