CD Projekt Red’s Hadar has moved onto the prototyping stage age, as The Witcher 4 team expands



Project Hadar… It’s a completely new game from CD Projekt Red, one that the Cyberpunk 2077 studio has been tinkering away at in the background for a while now. And yet! We know next to nothing about it, not even the genre (yes I know it’s probably an RPG given CD Projekt’s whole thing, I’m creating mystique here). But today was CD Projekt’s most recent earnings report, so now we know… not much much, though we do have a better idea of where it’s at.


CD Projekt joint CEO Michał Nowakowski shared during a presentation today that “work on the project is progressing dynamically, and the team has established the foundation of this entirely new IP. Now, we have clearly-defined distinguishing features of this world, and established key pillars that will not only provide the foundation for the game itself, but also potentially for other future products. Of course this does not mean the end of work on IP itself, which will naturally continue to evolve, and develop on many fronts over time.”


While still keeping pretty tight lipped about it, Nowakowski continued to explain that the team working on Hadar is working on various prototypes, testing “specific elements” that may (or may not) make it into the final game. Essentially, it sounds like they’re very early into figuring out what the game actually is, both narratively and mechanically.


Not much to go off of overall, but a brief update was offered towards The Witcher 4’s progress, that being that the dev team is bigger now, up to 499 staff members, an increase of almost 50 people since October last year. There’s more folks on Cyberpunk 2 now too, but only a handful comparatively. With all this talk about sequels, you can’t help but wonder about that speculated upcoming Witcher 3 DLC. Shame CD Projekt didn’t mention anything about that.





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