With Marathon’s release imminent, Bungie say it’s got “no pay for power” microtransactions and confirm seasonal rewards will stick around


I hope you’ve got some decent trainers and plenty of bottled water on hand. The time to run a Marathon is nigh, with Bungie’s shooter set to burst out of the blocks today, March 5th. Ahead of the starting gun going off the Destiny 2 developers have shared a bit more info on how Marathon’s in-game currency and seasonal pass rewards work.

Like a hipstery knick knack shop, Marathon wants you to buy things using LUX and SILK. Both are in-game currencies, with the former being purchasable with real money and therefore limited to being used on cosmetics. As such, the game’s premium battle pass that LUX is used for only stocks cosmetics. There’s “no pay for power”, Bungie insist, so everything that can offer tangible advantages in your running around is free.

That’s where the SILK comes in, it being a currency you can only earn via simply playing the game. You can use it to buy stuff through Marathon’s regular seasonal reward passes, and Bungie have taken a leaf out of Helldivers 2’s book by making sure the rewards from these passes won’t only be about when their specific pass is in its initial run. Instead, items from previous passes don’t expire and can be bought whenever you wish.

So, less of the sort of limited-time FOMOing such passes often weaponise in an effort to push folks to BUY STUFF RIGHT NOW, OR IT MIGHT DISAPPEAR FOREVER. That’s good, though it’s worth remembering Marathon will be doing mandatory seasonal progression resets. I’m also in two minds about the names Bungie have chosen for their in-game moolah. On one hand, LUX and SILK are infinitely more fun names than the likes of NBA 2K’s immensely literal virtual currency (VC for short). On the other, the pervasive use of random nonsense terms for mundane things is one of the aspects of Destiny I found a bit tiresome before bouncing off the first one.

Then again, LUX and SILK are singular wacky words, so shouldn’t lead to a chain of you being deployed after the something, which saw the something fight off the something in the name of the something, setting up the events of the something and a great something with the fearsome something.





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