A PlayStation 5 release for Bethesda’s modestly acclaimed space adventure Starfield has long been rumoured, but new details from an extremely reliable source says it’s launch date is now locked in for 7th April this year.
That’s according to Dealabs’ Billbil-kun – an industry insider with a history of accurate PlayStation leaks – who says Starfield will be available in both Standard and Premium Editions with it comes to PS5 on 7th April. There’s no word on what’ll be included in each edition (beyond the fact that early access isn’t planned), but they’ll purportedly cost £44.99/€49.99 and £59.99/€69.99 respectively.
Billbil-kun wasn’t able dig up any information on when Starfield’s PS5 release might be made official, but their sources suggest Microsoft is planning to launch pre-orders either late on the 17th March or 18th March.
Eurogamer’s Chris Tapsell was lukewarm on Starfield when he reviewed it for Xbox Series X/S and PC back in 2023, saying that while it paired “near-impossible breadth with a classic Bethesda aptitude for systemic physics, magnetic side quests, and weird vignettes… in sacrificing direct exploration for the sake of sheer scale, there’s nothing to bind it together.”
Since then, Bethesda has released a number of updates intended to refine and improve the experience, culminating with an equally mixed DLC release, Shattered Space, in October last year. The studio has remained pretty quiet about the future of its space adventure in the months since, but rumours have continued to persist that it’s working on a substantial “2.0” release. Unfortunately, Bethesda’s Todd Howard recently stepped in to warn fans about getting their hopes up too much.
“It is not Starfield 2.0,” he told the Kinda Funny podcast, “For expectation-setting, it’s the kind of thing where if you love Starfield, we think you’re going to love this. It’s updates and things that change the game, not in an isolated way, but [in a] sort of meta [way] – using outer space and things in ways that we haven’t. But look, if Starfield is something that didn’t connect with you right away, or you bounced off it or found it boring in places, I don’t think this is going to change that fundamentally.”








