Highguard barely has several hundred people playing together each day – can an incoming all-out action mode reverse its fate?


More drastic changes are being made to Highguard as developer Wildlight desperately tries to hold onto a playerbase leaking through its fingers like water.

Yesterday Highguard recorded a high-point of only 694 concurrent players, according to stat-tracker SteamDB. This number has been steadily declining throughout February, a month Highguard began with approximately 13,000 daily concurrent players.

The latest effort to stem the drainage, and perhaps even reverse it, comes in the addition of a fast-paced game mode called Raid Rush, which arrives tomorrow, 27th February, 5pm GMT. This pits two teams of five against each other in base attack and defense, and does away with the faffy looting phase entirely.

During the match, teams alternate between attack and defence each round, bases will be automatically repaired and you don’t need to buy armour (everyone will get the same armour and it will increase in rarity each round). The only admin you’ll do is buy things from the Trader, if you want. It’s basically all-out action. There are various quality of life and balance fixes alongside this.

Whether the Raid Rush update will affect Highguard’s ominous predicament, I don’t know, but I’m doubtful. With a public Marathon playtest scheduled for this weekend, and likeminded hero shooters such as Overwatch resurgent, there doesn’t seem much air in the space to breathe. A more incisive question might be how long Highguard can hang on for.

Highguard was the show-closing announcement at The Game Awards in December, but a suspicious silence followed that undermined confidence in the game. Then, when the game was released, it struggled to convince. Wildlight quickly reacted by adding larger team modes to appease players, but by then the direction of travel, away from the game, seemed set. Wildlight underwent lay-offs as a result, though the team stoically insisted Highguard would live on. But with only several hundred concurrent players a day, I don’t know how long that’s feasible for.



Source link

  • Related Posts

    Universal Fan Fest Nights Executive Producer On Why This Night Filled With Scooby Doo Meets Universal Monsters, Dungeons & Dragons, and More Is So Special

    Universal Fan Fest Nights is returning for its second year at Universal Studios Hollywood in 2026, and, for IGN Fan Fest, we were able to talk to senior director of…

    Disgaea Returns To Switch 1 & 2 This Summer With An Action RPG Twist

    We’ve grown used to the Disgaea series’ tried-and-tested tactical gameplay on Nintendo consoles over the last ~20 years, but the next game promises something a little different. In Disgaea Mayhem,…

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    Why U.S. Allies Are Lining Up to Meet China

    Why U.S. Allies Are Lining Up to Meet China

    Budget watchdog predicts zero population growth this year

    Budget watchdog predicts zero population growth this year

    Judge rules construction of Trump’s White House ballroom can continue for now

    Judge rules construction of Trump’s White House ballroom can continue for now

    Sixth complainant being cross-examined in sex assault trial of Frank Stronach

    Sixth complainant being cross-examined in sex assault trial of Frank Stronach

    ‘Unbelievably dangerous’: experts sound alarm after ChatGPT Health fails to recognise medical emergencies | ChatGPT

    ‘Unbelievably dangerous’: experts sound alarm after ChatGPT Health fails to recognise medical emergencies | ChatGPT

    Premier League chief, union boss warn of threat to star players over calendar

    Premier League chief, union boss warn of threat to star players over calendar