The latest Peak update does in fact see the forest for the trees with its fungus and bug-filled woods



There is perhaps no better setting than some woods or a forest that just sucks ass. Just a confusing, scary, maybe sometimes enchanting mess of nature that is impossible to navigate. Today’s latest update for Peak just so happens to present such a visage, with towering, beautiful trees, and yet again a wonderful sense of scale.


This new update is, appropriately, called Roots! I’m sure I don’t need to explain to you the meaning there. Aside from the big old trees, there’s also new nasties like spiders and giant beetles that will ruin your pilgrimage to the top, and, by the looks of the update’s trailer, a fungal zombie infection that takes over your compatriots’ bodies. Genuinely conceptually horrifying stuff for a game so cutesy. I like it!

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The Roots biome comes with 11 new badges to earn too, and some biome-specific items too, like Shroomberries that have random effects, a couple of types of fungi, and some other, secret items. There’s also some new items to be found across all biomes, like the rescue claw (does what it says on the tin), the checkpoint flag (does what it says on the tin), and the Book of Bones (does what it says on the tin?).


You’ll also find that cooking has been overhauled. According to a Steam post about the update, “a lot more non-food items will now Actually Do Something when cooked,” for one. Once cooked poisonous berries will be safe to eat, whereas poisonous mushrooms won’t be. And cooked “usable but non-food items such as bandages will no longer grant Extra Stamina.”


There are a few bug fixes too, and apparently the divorce court has permitted Bing Bong to visit his kids on weekends, which is a strange sentence to have written as a part of my job, but hey ho, I’ve got bills to pay. The Roots update is available right now, so have at ye.



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