Take a shot at Wizard Pool, a fun twist on the cue sport filled with magical balls and shapeshifting tables



Wizard Pool! It is, probably, exactly what you think it is. You are a wizard, and you play pool. Well, admittedly there is a smidge more to it than that, alongside a healthy amount of charm. Styled in a way that looks like an N64 game in the kind of way you remember that era looking rather than how it actually looked, you play as Kue, a budding young wizard tasked by his uncle to complete a trial in the form of a tower filled with magical, illogical pool tables.


The tutorial levels are simple enough, giving you a taste of how it all works; each differently coloured ball has different magical properties. Upon impact one might swap places with the white ball, there’s a ball that freezes the white ball temporarily so it slips and slides leaving it out of your control, another ball starts tiny but the harder you hit it the bigger it gets before reverting to its original, miniscule size.

I also tried like… a magazine ad for this 😎

✨Wizard Pool out now✨

#lowpoly #indiegames #gamedev #indiedev

[image or embed]

— suitNtie22 -> Wizard Pool Available Now! (@suitntie22.bsky.social) January 10, 2026 at 5:13 PM


Speaking of, the process of doing the ball hitting is archaic and difficult to get to grips with at first, but won me over steadily enough. You rotate your cue stick clockwise or anticlockwise by pressing the left or right mouse buttons, and then you must physically position the mouse and move it to hit the white ball, the speed with which you do so affecting the strength of your hit. As stated, odd at first, yet delectably tactile when you get used to it.


Things steadily get more and more mixed up as the tables change too, holes appearing in places anywhere but where you’d expect, encouraging you to put a bit more thought into how you position your cue and how hard you might hit the ball. It’s neat! And a simple yet engaging little puzzley arcade game, which even has an online multiplayer option.


In the game’s quite simple story mode there’s even these pre-rendered cutscenes that must be no higher than 480p in quality that for some reason very specifically call Billy Hatcher and the Giant Egg in terms of vibes. Something about the lighting, can’t entirely put my finger on it.


Anyway, it’s just a nice way to muck about for a little while, and is cheaper than a cup of coffee on Steam, so well worth a shot!



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